Research:

Related Patents, Conference and Journal papers

Hedges M., Foss R. “Utilizing gesture recognition and Ethernet AVB for distributed surround sound control”, Presented at the 137th AES Convention, October 2014, Los Angeles, USA.

Foss R., Rouget A. “Immersive Audio Content Creation Using Mobile Devices and Ethernet AVB”, Presented at the 139th AES Convention, October 2015, New York, USA.

Shaw B., Foss R. “A Connection Management System to Enable the Wireless Transmission of MIDI Messages”, Presented at the 139th AES Convention, October 2015, New York, USA.

Foss R. “MIDI Control Distribution”, Presented at the first JUCE Summit, November 2015, London, United Kingdom.

Eales A., Foss R. “Principles of Control Protocol Design and Implementation”, Presented at the 140th AES Convention, May 2016, Paris, France.

Foss R., Rouget A. “Approaches to Immersive Audio Content Creation”, Presented at the Tonmeistertagung, November 2016, Cologne, Germany. Proceedings ISBN 978-3-9812830-7-5

Foss R., Lebusa M. “Mobile Device Based Determination of Speaker Configuration for an Immersive Audio Content Creation System”, Presented at the Tonmeistertagung, November 2016, Cologne, Germany. Proceedings ISBN 978-3-9812830-7-5

Marais K., Foss R. “Gesture Controlled Immersive Audio for the Oculus Rift Head-Mounted Display”, Presented at SATNAC, Mediterranean, September 2017.

Foss R., “Multi-User Capabilities in an Immersive Sound System”, Presented at 4th International Conference on Spatial Audio (ICSA), Graz, Austria, September 2017.

Marais K., Foss R. “The Creation of an Immersive Multi-Speaker Audio Capability for VR and Gaming Applications”, Presented at SATNAC, Hermanus, September 2018. ISBN 978-0-620-81022-7

Devonport S., Foss R. “A Networked Distributed Processing Approach to 3D Spatial Audio Reproduction”, Presented at SATNAC, Hermanus, September 2018. ISBN 978-0-620-81022-7

Foss R., Devonport S. “An Immersive Audio Control System Using Mobile Devices and Ethernet AVB-Capable Speakers”, Journal of the Audio Engineering Society, September 2018, Volume 66, Number 9, pp. 724- 733.

Devonport S., Foss R. “An Investigation into the Distribution of 3D Immersive Audio Renderer Processing to Speaker Endpoint Processors”, Presented at the Tonmeistertagung, November 2018, Cologne, Germany. Proceedings ISBN 978-3-9812830-9-9

Foss R., Devonport S. “Ethernet as a means to distribute and control sound for immersive audio applications”, Presented at the Tonmeistertagung, November 2018, Cologne, Germany. Proceedings ISBN 978-3-9812830-9-9

Marais K., Foss R. “A multi-speaker immersive audio middleware solution for VR and gaming applications”, Presented at the Tonmeistertagung, November 2018, Cologne, Germany. Proceedings ISBN 978-3-9812830-9-9

Foss, Richard, DSP4YOU Ltd., UNITED STATES: PATENT NO. 10,327,089

for: SURROUND SOUNDS PATENTS “Positioning an Output Element within a Three Dimensional Environment”, granted June 18 2019

Devonport S., Foss R. “The Distribution of Ambisonic and Point Source Rendering to Ethernet AVB Speakers”, Presented at the 5th International Conference on Spatial Audio ICSA, September 2019.

Klingebiel, L, Foss, R. “Enhancing Object Audio Control within an Immersive Sound System” – Published in: 2023 Immersive and 3D Audio: from Architecture to Automotive (I3DA) ISBN:979-8-3503-1104-4

Marais, K., Foss R. “A Comparative Analysis of Speaker and Headphone-Based Immersive Audio in VR and Gaming Applications” – Published in: 2023 Immersive and 3D Audio: from Architecture to Automotive (I3DA) ISBN:979-8-3503-1104-4

Foss, R. “Employing the Processing Capability of Mixing Consoles and Audio Interfaces to Spatialize Sound”, AES 2023 International Conference on Spatial and Immersive Audio, August 2023.